See Burn Itβ’
in action.
Walk through real hand examples β from the initial deal to the final showdown. Every scenario, every decision, every outcome β illustrated step by step.
Every scenario,
explained.
Below are six fully illustrated hands covering all the core mechanics of Burn Itβ’. Follow each step from the deal through resolution.
Any players who declined Strike are resolved now against the dealer's original hand. Our player took Strike, so they wait.
Reset Hand
This example follows a complete round with six players at the table. The dealer shows a Queen β so Strike is offered. Three players take it, three decline. Watch how Non-Strikers resolve first, then Strikers get their own separate showdown against a reset dealer hand.
Reset Hand
| Seat | Type | Action | Final Card | vs. Dealer | P/L |
|---|---|---|---|---|---|
| Seat 1 | Non-Striker | Stand | Kβ₯ (13) | Q (12) | +$10 |
| Seat 3 | Non-Striker | Burn | Kβ£ (13) | Q (12) | +$10 |
| Seat 5 | Non-Striker | Stand | Jβ£ (11) | Q (12) | β$10 |
| Seat 2 | Striker | Burn β Outburn | Kβ (13) | 9 | +$20 |
| Seat 4 | Striker | Stand | 10β₯ (10) | 9 | +$10 |
| Seat 6 | Striker | Burn | 7β₯ (7) | 9 | β$15 |
Strikers got a reset dealer hand that drew a community 9 β turning certain losses into wins for Seats 2 & 4. Seat 2's aggressive Outburn netted the biggest payout at +$20.
Key takeaway: Non-Strikers always resolve first β they play against the dealer's original two-card hand. Strikers wait, but their patience is rewarded: the dealer's dangerous Up-Card is discarded and a fresh hand is dealt. In this round, the Strike turned the dealer's Q (12) into a community-drawn 9 β completely changing the outcome for two of three Strikers.
Key rules at a glance.
Ace (14) is highest β 2 is lowest. Standard 52-card deck ranking. Suits do not matter for the main game.
If the dealer's best card is 7 or lower, a Community Card is drawn from the shoe and overrides the dealer's hand entirely.
Strike is only offered when the dealer's Up-Card is Jack, Queen, King, or Ace. Fee = 50% of Base Wager. Refunded on Win or Push.
Discard your Up-Card and flip your hidden Hole Card face-up. No extra cost. Swap for your hidden card.
After Burning, you may double your wager, discard the Hole Card, and draw a brand new card from the shoe.
Optional side bet. If your Up-Card matches the Dealer's Up-Card by rank, you win. Suited Aces pay 100:1.
Bring Burn Itβ’
to your floor.
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